Artificial Intelligence & Gaming Industry
Artificial Intelligence was introduced to us in fairy tales followed by flicks, television series and remained to be a fantasy until Arthur Samuel gave a realistic touch to his vague idea way back in 1952. The first chess game—Checkers that had the ability to replace a human player—became a sensation back then. Kick starting its journey from there, AI expanded its wings and added new success stories under its hood as it cruised through various sectors like health, education, eCommerce etc. retouching them. It wouldn’t be fair enough for AI to forget the enthusiastic arena from where it took a giant leap—the gaming industry. The bond between artificial intelligence and gaming is so strong that simulation games based on AI train even astronauts before they go beyond the horizons to walk in space.
A decade ago, users paid attention to rich graphics in video games, but the scenario has changed of late where players demand interactive games. In leveraging the AI for their games, EA Sports took an initial step wherein its FIFA 2017 game, AI algorithm lifts the morale of your team through fan chants. Interpretation of user-data is yet another key feature of AI in the gaming industry and gaming companies such as Rovia, Zync etc. have already paid special attention towards the same.
In fact, on realizing the potential of AI in the gaming industry, and the potential to yield miraculous benefits, Amadeus Capital Partners, and Passion Capital have seed funded a gaming company Prowlwer.io for its R&D in developing self-learning AI agents. It would typically mean that the game characters tend to swiftly learn from your inputs and change their behavior accordingly. Amazing to imagine right? It doesn’t stop here.
Games like the infamous Pokemon leveraged the augmented reality, which is again based on artificial intelligence, to add a new layer to the real-world scenario to navigate and chase the character. AI is also fast catching up in casinos and online gambling although it’s least expected. It even eliminates the pre-scripted scenarios, and the environment would be real/spontaneous.
Notably, the Station Space Walk Game by NASA is also based on AI that helped astronauts to get the experience of space station before they reach hit the space. The game is also open for the public.
Conclusion: Given its potential to yield higher benefits, many companies are coming forward and shelling out a whopping sum for the blending AI and gaming industry. According to a report by Global Games Market, $108.9Bn was revenue was generated by the gaming industry in 2017 alone. The figure is surely going to soar further with AI-based games getting ready for replacing the traditional games.